Although it is not as powerful or strong as its Soviet counterpart, the Grizzly tank is faster and so can be used for hit and run attacks. The Grizzly tank is the general all purpose allied tank. He has the ability to manipulate one enemy unit at a time, and place C4s on structures. unit!Īvailable once your spy has infiltrated a Soviet Battle Lab. The Chrono Commando is esentially a SEAL who can Chronoshift - making for a lethal covert ops. A Chrono Legionnaire can only target one enemy at a time, and so they are best used in small groups.Īvailable once your spy has infiltrated an Allied Battle Lab. More powerful units and stronger structures take longer to erase than weaker ones. However this is not instant, as the Chrono Legionnaire targets the building, which then is partially erased until the attack has finished. The Chrono Legionnaire's weapon does not destroy units, but erases them from time. However depending on the distance involved, it takes the Chrono legionnaire time to "phase back in," and during this period the unit cannot attack, and is extremely vulnerable to any enemy attack. Best used in combination with other infantry, this makes up for their lack of strength, as the enemy will attack all of your troops, and not just the attack dogs.Ī Chrono Legionnaire teleports around the map instead of walking, and this means he can instantly appear anywhere on the map. They are excellent against enemy infantry, they can cut down a batallion in seconds. Attack dogs are very cheap to produce, but are very vulnerable to attack. The attack dog is your first, last and only defence against enemy spies sabotaging your base. Tanya also has the ability to plant C4 charges on enemy structures. Her main weapon is ineffective against tanks, but kills enemy infantry units with a single shot. Tanya is about as fast as a typical GI, but has the ability to swim across rivers and oceans. Tanya is the allied hero unit, and is the most versatile allied infantry unit. Radar/AFC: All shroud is reset for your enemy.Battle Lab: You gain the ability to train a special infantry unit,.
Ore Refinery: You steal the credits contained in this refinery,.
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However it should be noted that the short range of the Rocketeer means it can only fire a few shots at aircraft before they are out of the range, inflicting only minimal damage. The Rocketeer is the airborne version of the allied GI, and uses a powerful machine gun to attack both ground and air targets. However despite these advantages, engineers are reasonably slow and very vulnerable and need to be protected. They can also capture the neutral technology buildings such as oil derricks.
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Engineers can also repair your own buildings by entering them, and restoring them to full health. One engineer has the potential to capture a building, and can be used to destroy or repair bridges by entering the bridge hut. In this position, the GI can inflict substantial damage, especially against advancing infantry, and even tanks and structures, but it cannot move.Įngineers are unarmed infantry units, but offer a wide array of strategic options in battle. The GI can be deployed, offering a heavy machine gun and sandbags for slightly more protection. GI's can be built quickly and cheaply, and can inflict a reasonable amount of damage considering their low cost. The GI is the main allied infantry unit, and is the best all round infantry unit available.